Add an Action Primitive#
An action primitive in RPent turns a tool call into an action that
the environment can execute. It can be a learned policy (a VLA, a WAM,
a diffusion planner) or a scripted routine (move_to,
open_gripper). This page explains how to add either type.
Two types of primitives#
Family |
Execution location |
Examples |
|---|---|---|
Model-based (VLA / WAM / diffusion / …) |
Runs in its own process ( |
Pi0.5 (LIBERO), RLDX-1 (RoboCasa) |
Scripted (kinematic / heuristic) |
Runs in the agent process, with an optional server-side RPC for kinematics. It does not load model weights. |
|
From the LLM’s perspective, both types expose the same interface: a tool schema, a primitives method, and a state dump after the call. They differ only in how the method is implemented.
Add a scripted primitive#
Adding a scripted primitive usually involves two steps:
Add a method to the primitives. Add the method to the current robot’s primitives class, such as
LiberoPrimitivesorMyRobotPrimitives. The method accepts the tool-call arguments, performs the work, usually through one or moreself._env.step(...)calls, and returns a small logdict.
Primitive methods capture and re-render state (
get_env_state) automatically after they run:def open_drawer(self, dx: float = 0.15) -> dict: # Move end-effector back by dx while gripper is closed. for _ in range(N): self._env.step(build_open_drawer_chunk(dx)) return {"ok": True, "dx": dx}You can mark read-only tools (
view_env_state,back_project,segment, …) withreadonly()so the toolkit skips state capture for them, improving performance.
Add the tool schema. Add an entry to
TOOLS_SPECinrobots/<robot>/tools.py:{ "name": "open_drawer", "description": "Pull the currently-grasped drawer handle " "backwards by ``dx`` meters.", "input_schema": { "type": "object", "properties": {"dx": {"type": "number"}}, "required": [], }, }
Once both exist, the toolkit registers the tool automatically: it iterates
TOOLS_SPEC and binds each spec to the matching primitive-driver method
(e.g. getattr(self._primitives, name)).
After these steps, the api, claude_code, and codex planners
can all call the primitive without any other code changes.
Add a VLA (or other model-based primitive)#
Because the model runs in its own process, adding a model-based primitive requires a few additional components:
Write ``vla_server.py``. This process owns only the model weights and CUDA context. Use
rpent.robots.components.vla_facade_base.BaseVLAFacadeas the base class, implementpredict, and register any additional model RPCs by extending_register_rpc:The default transport is HTTP (JSON over
POST /call), which works well for flatimage + statepayloads such as the LIBERO / Pi0.5 pattern.Switch to socket RPC (
--transport socket) if your obs is a nested dict of numpy arrays with history stacks (avoids the JSON re-encode overhead).
BaseVLAFacaderegistersvla.predictand serializes model calls; its inheritedRpcFacade.servehandles transport binding,healthz,shutdown, parent-death detection, and resource cleanup.Write a model client. Subclass
rpent.robots.components.vla_client_base.BaseVLAClient, which provides the commonvla.predictcall, and add only the environment-specific input / output adaptation. Seerpent.robots.components.pi05_vla_client.Pi05VLAClientfor the LIBERO implementation.Add a method to the primitives. In the current robot’s primitives class, call the model client, pass the returned action chunk to the environment, and return a log
dict. The model client API isrpent.robots.components.pi05_vla_client.Pi05VLAClient.predict(), which reads the instruction fromenv_obs["task_descriptions"]and returns a[chunk, action_dim]numpy action chunk (batch dim already stripped):def mymodel_pick(self, target: str) -> dict: env_obs = self._env.get_obs() env_obs["task_descriptions"] = f"pick {target}" chunk = self._model.predict(env_obs) self._env.chunk_step(chunk) return {"model": "mymodel", "target": target}
Add the tool schema and register it in the toolkit. Follow the same pattern as for a scripted primitive.
Wire the components together in ``robot_spec.py``. The robot’s
get_toolkitbuilds the toolkit withprimitives_kwargs:def get_toolkit(*, primitives_kwargs, dashboard_events): from robots.myrobot.toolkit import MyRobotToolkit return MyRobotToolkit( primitives_kwargs=primitives_kwargs, dashboard_events=dashboard_events, )
The robot package’s
_init_runtimebuildsprimitives_kwargs, for example{"env": MyRobotEnvClient(...), "model": MyModelClient(...)}. The toolkit constructor then forwards it to the primitives.
Reuse an existing vla_server across runs#
Model servers often take a long time to start, so the runner can connect to an instance that is already running:
rpent --robot libero --vla-endpoint http://vla-host:8000 ...
If the model keeps per-episode state, expose a vla_reset RPC and
call it between tasks. The same server process can then be reused safely
across sequential runs.
Session-aware VLA backends (per-client policy state)#
Most VLA backends are stateless: predict only runs inference and keeps
no per-client state, so session_id can be ignored. Some models do carry
per-client policy state (e.g. RLDX-1’s memory/RTC); when a single
vla_server serves multiple clients, their policy state would
cross-contaminate, so it must be isolated per session. Wiring it up in three
parts:
Facade side: construct the
BaseVLAFacadesubclass withenable_sessions=Trueandsession_timeout_s, and implement_on_session_drop— clean up that client’s policy state when the session ends (the client’ssession.closeRPC or idle expiry). If you need an explicit reset, expose an extrareset_sessionRPC (clears policy state only, does not destroy the session).servemust passsession_sweep_s(> 0) so a background thread periodically reclaims expired sessions.Client side: construct the
RpcClientinside the model client withenable_sessions=True; it registers a session with the server on connect.session_idis derived from the connection and injected into the server-side handler by the facade — the client does not pass it, and must not forgesession_idsinsidepredict’soptions.Primitives side: call
reset_sessionbefore a task starts to clear policy state left over from the previous episode, so consecutive runs do not leak state into each other.
Single-threaded serve (EGL-rendering backends)#
Most backends use the serve inherited from their base class, which
spawns a worker thread per request. If your server process renders with EGL
(e.g. robosuite / MuJoCo offscreen rendering, see render_camera), the
EGL context must stay on one thread, and concurrent dispatch would break
context affinity.
Mix MainThreadServeMixin into
your facade class (before BaseEnvFacade / BaseVLAFacade) and
inherit the serve it overrides — it runs the transport server on a
daemon thread but executes every dispatch serially on the thread that
called serve (normally the process main thread), handing requests from
the transport thread over via a work queue:
from rpent.utils.rpc.main_thread_serve import MainThreadServeMixin
from rpent.robots.components.env_facade_base import BaseEnvFacade
class MyEnvFacade(MainThreadServeMixin, BaseEnvFacade):
...
facade.serve(transport="http", host=host, port=port) # dispatch on the main thread
The overridden serve keeps the same contract as
RpcFacade’s serve: it still supports
healthz / shutdown, parent-watch, and sessions (when constructed
with enable_sessions=True, serve still requires session_sweep_s).
Subclasses do not need to override serve to delegate — just inherit
it (see RoboCasaEnvFacade in robots/robocasa/env_server.py).
Backends that do not need EGL single-threading keep the plain inherited
serve.
Design principles for a new primitive#
Tools describe intent, not motion. A good tool name is
pi0_pick, notexecute_action_chunk_of_length_20.Every tool ends with a state dump. The next turn depends on the state dump reflecting the post-action world. Don’t let the primitive return before the render finishes.
Return small dicts. Tool return values are fed back to the LLM as text. Save larger observations through
EnvState.save;EnvStateautomatically records each logical base name in its ownedStepRecord.artifactsset. Expose images throughview_env_stateand geometry through environment tools rather than returning raw paths.Guardrails belong in env_server, not in the toolkit. The LLM can and will call any tool with any arguments; workspace bounds and safety clamps must be enforced on the server side.
Beyond VLAs#
The same pattern extends to non-VLA model primitives:
World Action Models (WAM) — imagination-based rollouts that produce a plan the env then executes. Wire them exactly like a VLA: their own process, their own client.
Diffusion planners / MPC — same shape; the “action” the tool returns may be a trajectory rather than a single chunk, and the
env_serversteps it out.Multiple primitives sharing one server — a single
vla_servercan host several models; the tool decides which head to call via amodelkwarg onpredict.
Regardless of the implementation, the framework contract remains
unchanged: model process → model client → primitives method →
tool schema → Toolkit.add_tool.